I disagree strongly. IMO, most girls don't feel much about any of their matches. Occasionally they match with someone they are hard into and all the guy has to do is not punt. For the rest of their matches, being interesting by having good text game is not just a plus but the biggest differentiator possible. There are some downsides to great text game though. The biggest being you can get girls into you and agreeing to dates, but unless the date happens immediately there is a huge flake rate when it comes to them showing up. It is a real downside, and I've tried several strategies to mitigate it, but all have had very limited success.Manganiello wrote: ↑Fri Aug 18, 2023 3:12 pmCurious what your thoughts are, because this was just a bro chat between 2 guys.
One side benefit of testing and tweaking lines constantly, is you can develop a nice repertoire of tools in your belt than you can pull out on dates too. A lot of good text game spike lines work in person. I fucking hated texting with a passion. I used to have to summon my resolve and grit to do it every single day. It was a work of willpower. Now I find it fun and I enjoy experimenting with it.
What Pancake mentioned previously is absolutely true. The best way to get better is a small group of guys exchanging text game examples with each other. PWF mastermind group on FB was very good, but that group does lean too heavily into con-artist type nonsense. I got a lot out of it though. There are a few very strange highly successful texters in that employ strategies I've never gotten to work, involving going very long on texts and getting insanely high investment from women.